BLDGBLOG: Forest Tone

BLDGBLOG: Forest Tone
http://bldgblog.blogspot.co.uk/2013/04/forest-tone.html?m=1

But surely this also sets the stage for the design of some incredible future greenhouse somewhere, chilled from within and spanning whole hills, streams, and meadows at a time, where perfectly refrigerated forests grow slowly under controlled conditions to form violins in three centuries: lined with weights and counter-weights, they are pruned, cut, sliced, and pulleyed to stretch the grain toward specific densities, to hit frequencies hundreds of years from now in an echoing concert hall built for music from modified trees.

Families tend the chambered forest, introducing a new carbon dioxide mix every third Sunday of the month according to some arcane unwritten formula, and these perfectly strange trees, ideally shaped for music, roll deliriously inside with their own tuned tides of sap and water. Instrument makers step gingerly over the roots and soils of the controlled forest floor where, barely whispering out of respect for their surroundings, they remove calipers from leather bags, they prism their laser-levelers through passing banks of mist, and they pay on credit three hundred years in advance to reserve well-measured sections of trees for future violins and cellos, imagining whole new forms of music that might emerge someday, given the right, surgically placed sequences of cuts, as if all trees are secretly hiding musical instruments and only the smallest percentage of them have so far been revealed.

(via Instapaper)

New World Notes: An Open Source Artificial Life Project Called OpenWorm

OpenWorm is a very cool project that also scares me a little bit: a collaborative, open source attempt to construct an artificial life form — a simple worm, computationally created from the cellular level to a point where it’s sophisticated enough to solve, as the site explains, “basic problems such as feeding, mate-finding and predator avoidance”. This would be the first digital life form of its kind, but if the project is successful, more sophisticated species are sure to follow.

I first heard about this open source project because OpenSim pioneer John Hurliman recently joined OpenWorm’s development team, helping with improving the code’s deployment processes. “In the future I’d like to help with the physical and neural simulation aspects,” he tells me. “It strongly overlaps with the simulation research I did at Intel, even though we were virtual world/avatar focused, for the implementation the theory is equally applicable to a project like this.”

How’s progress on the worm itself going?

“Not a lot from the ‘download and run it’ perspective, it’s a pretty massive undertaking,” John tells me. “I was just in a Google Hangout meeting with the team this morning showing the latest demo, which showed a particle simulation of five connected muscle segments moving together through a body of water. The neuron simulation is also working and there have been some early tests of sending the outputs of that simulation (signals to the muscles to contract or relax) to the physics simulation. It will probably be 3-5 months before both simulations have been debugged and integrated to the point where the average curious developer could build and run the project and see the muscular shell of a worm swimming around.”

via New World Notes: An Open Source Artificial Life Project Called OpenWorm.

After Billions of Clicks, Players Near the Center of Peter Molyneux’s Cube | Game|Life | Wired.com

When we last looked at Curiosity — What’s Inside the Cube?, we were curious to know why half a million people were compulsively working together to tap and destroy the imaginary green cube in this iPhone app.

A few months later, they haven’t stopped. In fact, ten times that many people are now taking part in this “experiment.” Some are drawing crude pictures on the cube’s surface. Others are just trying to break the cube and get to its center. Still others are paying real money in an attempt to thwart them by adding layers back onto the cube. Today, its developer told Wired that just 50 layers of the cube now remain.

The end is near. But what happens when Curiosity‘s cube is gone?

After Billions of Clicks, Players Near the Center of Peter Molyneux’s Cube | Game|Life | Wired.com.

Scientists Invent Oxygen Particle That If Injected, Allows You To Live Without Breathing | TechWench.com

A team of scientists at the Boston Children’s Hospital have invented what is being considered one the greatest medical breakthroughs in recent years. They have designed a microparticle that can be injected into a person’s bloodstream that can quickly oxygenate their blood. This will even work if the ability to breathe has been restricted, or even cut off entirely.

This finding has the potential to save millions of lives every year. The microparticles can keep an object alive for up to 30 min after respiratory failure. This is accomplished through an injection into the patients’ veins. Once injected, the microparticles can oxygenate the blood to near normal levels. This has countless potential uses as it allows life to continue when oxygen is needed but unavailable. For medical personnel, this is just enough time to avoid risking a heart attack or permanent brain injury when oxygen is restricted or cut off to patients.

via Scientists Invent Oxygen Particle That If Injected, Allows You To Live Without Breathing | TechWench.com.

ADVANCED STYLE: Should We Ever Stop Playing Dress Up?

What would you say to someone worried about age taking a toll on his or her appearance?

Debra: Wrinkles? If you have wrinkles I’d say… So what?! If you eat right, you’ll feel right. You have to keep this consciousness into your 40s, 50’s, 60’s and on…

MaryAnn: In order to keep looking young you have to do youthful things, like dressing with expression. If you feel young mentally, you will look young.

Debra: As you get older you have the confidence to take different style risks, which is inherently youthful.

via ADVANCED STYLE: Should We Ever Stop Playing Dress Up?.

Photocollages based on google image search results

Goggles is the image search feature in the Google mobile app, and by layering the app’s best attempts to match his photos, Bland has created an artistic view of the world as seen through Google’s eyes.

His first experiment with it, for example, was a picture he took of a tennis racket. Google sent back a series of pictures that, while similar in tone and shape, had nothing to do with tennis. There was a polar bear, a nuclear missile launch and stock photo of a box of pills, among other things. Instead of being disappointed, Bland was fascinated. He liked that Google was confused.

“The way humans beings understand images is often through their content,” says Bland, a photographer and videographer who lives in London. “We have an instant emotional or intellectual reaction, whereas Google couldn’t see any of that.”

That first experiment happened in 2012. Since then, Bland has been shooting and then building collages with the results (he now uses Google’s web-based image search because it allows him to upload higher-res photos from his DSLR). Layering the photos makes cool art, but it also allows him to further investigate what the app is keying in on. Sometimes color is all it seems to chase; other times it gravitates to a random object in the corner of the frame.

via Google Is Alive, It Has Eyes, and This Is What It Sees | Raw File | Wired.com.

Opinion: LOL isn’t funny anymore – CNN.com

That is, “LOL” no longer “means” anything. Rather, it “does something” — conveying an attitude — just as the ending “-ed” doesn’t “mean” anything but conveys past tense. LOL is, of all things, grammar.

Of course, no texter thinks about that consciously. But then most of communication operates below the radar, where things tend not to mean what they would literally. Over time, the meaning of a word or an expression drifts. “Meat” used to mean any kind of food. “Silly” used to mean, believe it or not, blessed.

via Opinion: LOL isn’t funny anymore – CNN.com.